Wiki / Classes / Paladin
CLASS

Paladin

A sworn knight of the dawn. Heals, wards and judges.

An oath spoken at the forge binds tighter than any chain.

Paladin

Base stats

HealthAttackArmour
78410

Gear slots: Weapon, Head, Armour, Legs, Trinket. 1 talent slot.

Races

RaceRacial trait
DwarfStoneskin: +4 armour.
HumanResolute: Start each match with 1 extra card in hand.

Looks

Cedric Halloway
Cedric HallowayHuman
Dolgar Brightanvil
Dolgar BrightanvilDwarf

Abilities

Oathstrike: Deal 6 physical damage. Heal 2.
Oathstrike Cost 3 · Common · Holy Deal 6 physical damage. Heal 2.
Vow of Steel: +6 armour for 3 turns.
Vow of Steel Cost 3 · Common · Holy +6 armour for 3 turns.
Bulwark of Faith: Gain a 10-point shield for 2 turns.
Bulwark of Faith Cost 4 · Uncommon · Holy Gain a 10-point shield for 2 turns.
Radiant Mending: Heal 11.
Radiant Mending Cost 4 · Common · Holy Heal 11.
Righteous Decree: Remove enemy buffs. Deal 6 magic damage. Draw a card.
Righteous Decree Cost 4 · Common · Holy Remove enemy buffs. Deal 6 magic damage. Draw a card.
Sanctuary: Immunity for 1 turn. Heal 5.
Sanctuary Cost 4 · Epic · Holy Immunity for 1 turn. Heal 5.
Hallowed Ground: Deal 4 magic damage per turn for 3 turns. Heal 2.
Hallowed Ground Cost 5 · Uncommon · Holy Deal 4 magic damage per turn for 3 turns. Heal 2.
Gavel of Dawn: Deal 5 physical damage and stun the enemy.
Gavel of Dawn Cost 6 · Rare · Holy Deal 5 physical damage and stun the enemy.
Martyr's Grace: Remove your debuffs. Heal 18.
Martyr's Grace Cost 6 · Rare · Holy Remove your debuffs. Heal 18.
Dawnbringer: Deal 10 magic damage. +5 attack for 3 turns. Heal 4 per turn for 3 turns.
Dawnbringer Cost 10 · Legendary · Holy Deal 10 magic damage. +5 attack for 3 turns. Heal 4 per turn for 3 turns.