Wiki / Tempering
PROGRESS

Tempering

Tempering is the ranked ladder. Win to gain heat and climb through four metals, each with grades III to I. Opponents are AI players matched to your grade for now.

Metals

MetalHeat per winHeat lost per lossStreaks stoke heatSeason reward
Iron34NoneYes50 Gold Dust
Steel2515Yes150 Gold Dust
Starsilver2020Yes300 Gold Dust
Emberite2020No600 Gold Dust

Win streaks stoke extra heat: from 3 wins in a row, +50% heat; from 6 wins in a row, +100% heat. Above Emberite, Oathbound ranks players by rating (1000 Gold Dust as the season reward). Each season ends with a full reset; your best metal pays its reward and unlocks the rank card backs up to it.

Oaths

Before each ranked match, swear one of three oaths. It changes how much heat the match is worth.

OathEffect
Oath of ValourWin or lose, the heat is doubled.
Oath of PatienceA loss costs no heat, but a win gives half.
Oath of FuryEvery win in your streak adds 10 more heat, but a loss quenches all your heat.