Wiki / Classes / Rogue
CLASS

Rogue

Fast, frail and deadly. Poisons, tricks and finishing blows.

The best fights are over before the other side knows they started.

Rogue

Base stats

HealthAttackArmour
6464

Gear slots: Weapon, Head, Armour, Legs, Trinket. 1 talent slot.

Races

RaceRacial trait
ElfMoonwell: At the start of your turn, heal 1.
RevenantUndying: +10 health.

Looks

Sylas Duskveil
Sylas DuskveilElf
Hollis Shade
Hollis ShadeRevenant

Abilities

Sleight of Hand: Draw a card.
Sleight of Hand Cost 0 · Common · Physical Draw a card.
Find Weakness: Enemy gets -8 armour for 2 turns. Draw a card.
Find Weakness Cost 2 · Uncommon · Physical Enemy gets -8 armour for 2 turns. Draw a card.
Sidestep: Gain a 6-point shield for 1 turn.
Sidestep Cost 2 · Common · Physical Gain a 6-point shield for 1 turn.
Quick Cut: Deal 5 physical damage. Draw a card.
Quick Cut Cost 3 · Common · Physical Deal 5 physical damage. Draw a card.
Viper Coat: Deal 4 true damage per turn for 3 turns.
Viper Coat Cost 3 · Common · Poison Deal 4 true damage per turn for 3 turns.
Duskstride: +4 attack for 2 turns. Draw a card.
Duskstride Cost 4 · Epic · Shadow +4 attack for 2 turns. Draw a card.
Pommel Strike: Deal 4 physical damage and stun the enemy.
Pommel Strike Cost 4 · Uncommon · Physical Deal 4 physical damage and stun the enemy.
Smoke Bomb: Remove your debuffs. Immunity for 1 turn.
Smoke Bomb Cost 4 · Rare · Shadow Remove your debuffs. Immunity for 1 turn.
Gut: Deal 12 physical damage, or 20 if the enemy is below 40% health.
Gut Cost 6 · Rare · Physical Deal 12 physical damage, or 20 if the enemy is below 40% health.
Final Cut: Deal 10 true damage, then 6 true damage per turn for 3 turns.
Final Cut Cost 8 · Legendary · Poison Deal 10 true damage, then 6 true damage per turn for 3 turns.